05 / SOLO PROJECT · GAME MODE JAM
Space
Evolution
A Garry's Mod project built around procedural planets, resource extraction and creatures that can be controlled or live on their own.
Procedural generation
Planet generation is based on Perlin noise combined with simple random generation. The result is used to shape environments and place resources.
Living systems
Planets contain resources that creatures can find and extract. The creatures can be controlled by the player, but can also continue to live and act independently.